
Crafting Material
Refine into Copper Ingots or use Tin to refine into Bronze Ingots.
Vendor value: 1Basic

Crafting Material
Refine into Squares.
Vendor value: 7Basic

Crafting Material
Used in the crafting of armor with +Condition Damage, +Power, and +Vitality.
Vendor value: 15Fine

Trophy
Salvage Item
Vendor value: 10Basic

Crafting Material
Vendor value: 5Fine

Crafting Material
Vendor value: 9Fine

Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine

Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine

Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 35
Vendor value: 34Fine

Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 65
Vendor value: 110Masterwork

Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 65
Vendor value: 110Masterwork

Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare

Rune
Double-click to apply to a piece of armor.
Required Level: 60
Vendor value: 216Exotic

Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 18Rare

Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 18Rare

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine

Crafting Material
Refined from Logs.
Vendor value: 7Basic

Crafting Material
Refine into Bolts.
Vendor value: 5Basic

Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 75
Vendor value: 16Fine

Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 80
Vendor value: 33Masterwork

Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 75
Vendor value: 16Fine

Crafting Material
Used in the crafting of weapons with +Healing Power, +Power, and +Toughness.
Required Level: 75
Vendor value: 16Fine

Crafting Material
Used in the crafting of weapons with +Precision, +Power, and +Ferocity.
Required Level: 75
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 32Masterwork

Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 32Masterwork

Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 32Masterwork

Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Vitality.
Vendor value: 15Fine

Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Healing Power, +Power, and +Toughness.
Vendor value: 16Fine

Default
Use to construct an alpha siege golem build site. The siege golem's primary function is to deal heavy damage to gates. Range 225. It is the only mobile siege weapon. Requires 100 supply to complete.
Vendor value: 1Not salvageable
Basic

Crafting Material
Vendor value: 3Fine

Crafting Material
Vendor value: 5Fine

Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare

Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Required Level: 60
Vendor value: 216Exotic

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 18Rare

Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 18Rare

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Weapon Strength: 503 - 534
Shaman's stats:Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 61
Vendor value: 52Fine

Weapon Strength: 704 - 748
Shaman's stats:Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Weapon Strength: 704 - 748
Cleric's stats:Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Defense: 49
Rampager's stats:Skin: Rascal Mask
Medium armor
Helm
Required Level: 60
Vendor value: 62Fine

Crafting Material
Ingredient
Vendor value: 1Basic

Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic