
Nourishment (10 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Account bound on use
Basic

Nourishment (10 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 3Account bound on use
Basic

Nourishment (10 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Account bound on use
Basic

Nourishment (10 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 8
Vendor value: 5Account bound on use
Basic

Nourishment (10 m):
28% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 6Account bound on use
Basic

Nourishment (10 m):
Gain Health Every Second +50 Vitality +10% Experience from Kills
Food
Required Level: 48
Vendor value: 12Account bound on use
Basic

Nourishment (10 m):
+60 Vitality +120 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 49
Vendor value: 12Account bound on use
Basic

Nourishment (10 m):
+20 Expertise +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Account bound on use
Basic

Nourishment (10 m):
+60 Power for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 17
Vendor value: 7Account bound on use
Basic

Nourishment (10 m):
+20 Healing +10% Experience from Kills
Food
Vendor value: 2Account bound on use
Basic

Nourishment (10 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 34
Vendor value: 10Account bound on use
Basic

Nourishment (10 m):
+60 Toughness +50 Precision +10% Experience from Kills
Food
Required Level: 51
Vendor value: 13Account bound on use
Basic

Nourishment (10 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 33
Vendor value: 9Account bound on use
Basic

Nourishment (10 m):
30% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 6Account bound on use
Basic

Food
Required Level: 20
Vendor value: 14Account bound on use
Fine

Nourishment (10 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 41
Vendor value: 11Account bound on use
Basic

Nourishment (10 m):
+30 Condition Damage +10% Experience from Kills
Food
Required Level: 13
Vendor value: 6Account bound on use
Basic

Nourishment (10 m):
+50 Vitality +40 Toughness +10% Experience from Kills
Food
Required Level: 33
Vendor value: 9Account bound on use
Basic

Nourishment (10 m):
+40 Expertise +10% Experience from Kills
Food
Required Level: 13
Vendor value: 6Account bound on use
Basic

Nourishment (10 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 41
Vendor value: 21Not salvageable
Soulbound on acquire
Fine

Nourishment (10 m):
+30 Healing +10% Experience from Kills
Food
"I wonder what the green bits are..."
Required Level: 23
Vendor value: 8Account bound on use
Basic

Nourishment (10 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 23
Vendor value: 8Account bound on use
Basic

Nourishment (10 m):
+20 condition damage +10% experience from kills
Food
Vendor value: 3Account bound on use
Basic

Nourishment (10 m):
+50 Precision +40 Ferocity +10% Experience from Kills
Food
Required Level: 33
Vendor value: 9Account bound on use
Basic

Nourishment (10 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 13
Vendor value: 6Not salvageable
Account bound on use
Soulbound on acquire
Basic

Nourishment (10 m):
+20 Toughness +10% Experience from Kills
Food
Required Level: 9
Vendor value: 5Account bound on use
Basic

Nourishment (10 m):
-18% Incoming Damage while Stunned, Knocked Down, or Knocked Back -14% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 66
Vendor value: 15Account bound on use
Basic

Nourishment (10 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Account bound on use
Basic

Food
"For the millionth time, there are no culinary applications for bloodstone dust. None."
—Chef Robertus
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Masterwork

Nourishment (10 m):
+80 Vitality +160 Power while Health Is Below 50% +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Account bound on use
Basic

Food
"For the millionth time, there are no culinary applications for bloodstone dust. None."
—Chef Robertus
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Masterwork

Food
"For the millionth time, there are no culinary applications for bloodstone dust. None."
—Chef Robertus
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Masterwork

Nourishment (10 m):
+60 Expertise +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 12Account bound on use
Basic

Nourishment (10 m):
Gain Health Every Second +10% Experience from Kills
Food
Vendor value: 3Account bound on use
Basic

Nourishment (10 m):
28% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 13
Vendor value: 6Account bound on use
Basic

Nourishment (10 m):
+20 Vitality +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Account bound on use
Basic

Nourishment (10 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Account bound on use
Basic

Nourishment (10 m):
+80% Downed Health +14% Damage While Downed +10% Experience from Kills
Food
Required Level: 69
Vendor value: 16Account bound on use
Basic

Nourishment (10 m):
20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 8
Vendor value: 5Account bound on use
Basic

Nourishment (10 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 13
Vendor value: 6Account bound on use
Basic

Nourishment (10 m):
+20% Downed Health +10% Experience from Kills
Food
Vendor value: 2Account bound on use
Basic

Nourishment (10 m):
Gain Health Every Second +60 Vitality +10% Experience from Kills
Food
Required Level: 58
Vendor value: 14Account bound on use
Basic

Nourishment (10 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 13
Vendor value: 6Account bound on use
Basic

Nourishment (10 m):
+30 Condition Damage +10% Experience from Kills
Food
Required Level: 13
Vendor value: 11Not salvageable
Soulbound on acquire
Fine

Nourishment (10 m):
+50 Condition Damage +40 Vitality +10% Experience from Kills
Food
Required Level: 39
Vendor value: 20Not salvageable
Soulbound on acquire
Fine

Nourishment (10 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Vendor value: 2Account bound on use
Basic

Nourishment (10 m):
20% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Vendor value: 3Account bound on use
Basic

Nourishment (10 m):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 13
Vendor value: 6Account bound on use
Basic

Nourishment (10 m):
+80 Precision +60 Vitality +10% Experience from Kills
Food
Required Level: 58
Vendor value: 14Account bound on use
Basic

Nourishment (10 m):
+50 Toughness +40 Precision +10% Experience from Kills
Food
Required Level: 37
Vendor value: 10Account bound on use
Basic

Nourishment (10 m):
+50 Toughness +40 Precision +10% Experience from Kills
Food
Required Level: 33
Vendor value: 9Not salvageable
Account bound on use
Soulbound on acquire
Basic

Nourishment (10 m):
Gain Health Every Second +10% Experience from Kills
Food
Vendor value: 3Not salvageable
Soulbound on acquire
Basic

Nourishment (10 m):
+20 Vitality +10% Experience from Kills
Food
Required Level: 9
Vendor value: 5Account bound on use
Basic

Nourishment (10 m):
20% Chance to Gain Health on Kill +10% Experience from Kills
Food
Vendor value: 2Account bound on use
Basic

Nourishment (10 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 23
Vendor value: 8Account bound on use
Basic

Nourishment (10 m):
+20% Downed Health +10% Experience from Kills
Food
Vendor value: 2Account bound on use
Basic

Nourishment (10 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Account bound on use
Basic

Nourishment (10 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 23
Vendor value: 8Account bound on use
Basic

Food
"For the millionth time, there are no culinary applications for bloodstone dust. None."
—Chef Robertus
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Masterwork

Food
"For the millionth time, there are no culinary applications for bloodstone dust. None."
—Chef Robertus
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Masterwork