
Crafting Material
Crafted from resonating slivers by scribes.
Vendor value: 5Basic

Crafting Material
Refined from Scraps.
Vendor value: 8Basic

Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 11Fine

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Crafting Material
Used to craft Spears.
Vendor value: 8Basic

Generic
Double-click to convert into Snowflakes.
Vendor value: 10Fine

Crafting Material
Used to craft Orichalcum Shoulders.
Vendor value: 8Basic

Crafting Material
Drops from Choya in the Crystal Desert. Used in cooking and medicine, once sterilized and cleaned up a bit.
Masterwork

Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork

Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic

Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork

Nourishment (30 m):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine

Crafting Material
Used to craft Intricate Jewels.
Vendor value: 5Basic

Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic

Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine

Crafting Recipe
Double-click to learn a Rare Insignia Recipe.
Vendor value: 96Not salvageable
Rare

Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork

Utility
The aroma of sea breezes and simpler times wafts from the bottle. Use its contents to transform into...something.
Not usable in the Mystic Forge
Not salvageable
Masterwork

Rune
Double-click to apply to a piece of armor. Can be upgraded in the mystic forge with snowflakes, dust, and mystic coins.
Vendor value: 5Masterwork

Nourishment (45 m):
30% Magic Find +70 Condition Damage +15% Experience from Kills
Food
Required Level: 80
Vendor value: 32Not available underwater
Fine

Generic
Double-click to transform into a Lesser Fire Elemental.
Vendor value: 96Not salvageable
Not upgradeable
Not available underwater
Rare

Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Crafting Material
Vendor value: 1Basic

Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Crafting Material
Vendor value: 3Fine

Crafting Material
Vendor value: 3Fine

Crafting Material
Used in the crafting of weapons with +Vitality.
Required Level: 10
Vendor value: 4Fine

Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine

Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine

Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic

Default
Use to construct an arrow cart build site. The arrow cart's primary function is to deal moderate area damage to infantry. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic

Nourishment (30 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine

Crafting Recipe
A recipe to make a Viper's Draconic Coat.
Vendor value: 132Not salvageable
Exotic

Crafting Recipe
A recipe to make a Moonstone Orichalcum Ring.
Vendor value: 132Not salvageable
Exotic

Crafting Recipe
A recipe to make a Maguuma Lily Orichalcum Ring.
Vendor value: 132Not salvageable
Exotic

Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic

Nourishment (45 m):
26% Magic Find +60 Power +15% Experience from Kills
Food
Required Level: 75
Vendor value: 15Not available underwater
Fine

Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic

Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine

Nourishment (30 m):
+80 Healing +60 Condition Damage +10% Experience from Kills
Food
Required Level: 75
Vendor value: 31Fine

Nourishment (45 m):
10% Magic Find While under the Effect of a Boon +15% Experience from Kills
Food
Required Level: 25
Vendor value: 1Not available underwater
Fine

Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine

Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic

Nourishment (30 m):
+80 Vitality +60 Toughness +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine

Nourishment (30 m):
+60 Vitality +120 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine

Nourishment (30 m):
-14% Incoming Damage while Stunned, Knocked Down, or Knocked Back -6% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine

Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine

Nourishment (30 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine

Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine

Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine

Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic

Crafting Material
Ingredient
Required Level: 20
Vendor value: 4Basic

Nourishment (30 m):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine

Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine

Nourishment (30 m):
-3% Incoming Condition Duration
Food
Required Level: 20
Vendor value: 14Fine