
Crafting Material
Vendor value: 6Fine

Crafting Recipe
A recipe to make ascended medium boots with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Material
Used to craft Orichalcum Helms.
Vendor value: 8Basic

Crafting Recipe
A recipe to make an ascended light helm with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Material
Used to craft Scepters.
Vendor value: 8Basic

Crafting Recipe
Double-click to unlock the recipe for Machined Weapon Cores, needed to upgrade plated weapons to machined.
Vendor value: 5Masterwork

Crafting Material
Used to craft Swords.
Vendor value: 8Basic

Crafting Recipe
A recipe to make a Maguuma Lily Orichalcum Earring.
Vendor value: 132Not salvageable
Exotic

Weapon Strength: 802 - 886
Skin: Glyphic Speargun
Speargun
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 802 - 886
Skin: Glyphic Trispear
Trident
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Crafting Recipe
A recipe to make an ascended heavy breather with Soldier (+Power, +Vitality, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended

Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic

Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 3Basic

Crafting Material
Used to craft Daggers.
Vendor value: 8Basic

Crafting Recipe
A recipe to make an ascended light coat with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 2Basic

Crafting Recipe
A recipe to make an ascended medium helm with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Trophy
Used in decoration crafting. Found on jungle plants in the Heart of Maguuma.
Rare

Trophy
Used in decoration crafting. Found on passion flower plants.
Rare

Trophy
Used in decoration crafting. Can be found when mining ore nodes.
Rare

Crafting Material
Vendor value: 63Exotic

Crafting Recipe
A recipe to make ascended light shoulders with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Material
Used to craft Tridents.
Vendor value: 8Basic

Crafting Material
Used to craft Shields.
Vendor value: 8Basic

Crafting Material
Used to craft Orichalcum Boots.
Vendor value: 8Basic

Crafting Recipe
A recipe to make an ascended light breather with Celestial (+All) stats.
Vendor value: 45Not salvageable
Ascended

Crafting Material
Used to craft Deldrimor Steel Breathers.
Vendor value: 8Basic

Crafting Recipe
A recipe to make a Commander's Pearl Quarterstaff.
Vendor value: 132Not salvageable
Exotic

Generic
Double-click to activate a one-time firework. Cannot be used in WvW. Grants a small bonus to experience from all sources when activated.
Not salvageable
Not available underwater
Masterwork

Nourishment (30 m):
+100 Concentration Swiftness for 30 Seconds on Kill +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Rare

Sigil
Double-click to apply to a weapon. Can be upgraded in the mystic forge with snowflakes, dust, and mystic coins.
Required Level: 39
Vendor value: 18Rare

Rune
Double-click to apply to a piece of armor. Can be upgraded in the mystic forge with snowflakes, dust, and mystic coins.
Required Level: 39
Vendor value: 30Rare

Rune
Double-click to apply to a piece of armor. Can be upgraded in the mystic forge with snowflakes, dust, and mystic coins.
Vendor value: 5Masterwork

Crafting Recipe
A recipe to make ascended light leggings with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Recipe
A recipe to make ascended medium leggings with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Recipe
A recipe to make ascended light gloves with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Recipe
A recipe to make ascended heavy leggings with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Recipe
A recipe to make ascended light shoulders with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Recipe
A recipe to make an ascended rifle with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Recipe
A recipe to make an ascended medium helm with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Recipe
A recipe to make an ascended heavy helm with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Recipe
Double-click to learn a recipe.
Vendor value: 66Masterwork

Crafting Recipe
Double-click to learn a recipe.
Vendor value: 66Masterwork

Crafting Recipe
Double-click to learn a recipe.
Vendor value: 66Masterwork

Crafting Recipe
Double-click to learn a recipe.
Vendor value: 66Masterwork

Weapon Strength: 819 - 869
Skin: Bandit Shiv
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Weapon Strength: 882 - 975
Skin: Bandit Sunderer
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 873 - 1067
Skin: Bandit Musket
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 737 - 782
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Crafting Material
Refined from ambrite and charged quartz.
Vendor value: 48Rare

Weapon Strength: 802 - 886
Skin: Bandit Spear
Harpoon
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 759 - 928
Skin: Bandit Cleaver
Axe
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Weapon Strength: 802 - 886
Skin: Bandit Harpoon Gun
Speargun
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Crafting Recipe
Double-click to learn this recipe.
Vendor value: 64Masterwork

Mini Pet
A feline familiar frequently found following the footpaths of fallen foes.
Vendor value: 256Not salvageable
Exotic

Default
Double-click to drink, transforming you into the Monkey King for fifteen minutes. You will be unable to fight while transformed. Account Bound on Use
Not usable in the Mystic Forge
Not available underwater
Exotic

Default
Double-click to take out your kite. This kite provides a 5% speed increase, 33% during sandstorms.
Not usable in the Mystic Forge
Not available underwater
Masterwork

Defense: 121
Cleric's stats:Skin: Adventurer's Spectacles
Heavy armor
Helm
Bring your next adventure into focus.
Required Level: 80
Vendor value: 240Not salvageable
Soulbound on use
Exotic

Defense: 73
Cleric's stats:Skin: Adventurer's Spectacles
Light armor
Helm
Bring your next adventure into focus.
Required Level: 80
Vendor value: 240Not salvageable
Soulbound on use
Exotic

Defense: 121
Rampager's stats:Skin: Adventurer's Scarf
Heavy armor
Helm
Keep the sand out of your face.
Required Level: 80
Vendor value: 240Not salvageable
Soulbound on use
Exotic