
Bag
10 Slots
Vendor value: 17Basic

Bag
15 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine

Default
Double-click to open.
Vendor value: 32Basic

Default
Double-click to open.
Vendor value: 7Basic

Bag
12 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 22Fine

Default
Double-click to open.
Vendor value: 22Basic

Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision Gain Condition Damage Equal to 5% of Your Expertise +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine

Bag
12 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine

Bag
10 Slots
Vendor value: 17Basic

Default
Double-click to open.
Vendor value: 22Basic

Bag
10 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 33Fine

Bag
10 Slots
Vendor value: 17Basic

Bag
10 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 33No sell or sort
Fine

Bag
8 Slots
Vendor value: 11Basic

Bag
10 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 33Fine

Default
Double-click to open.
Vendor value: 18Basic

Bag
12 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 43Fine

Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 2% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine

Default
Double-click to open.
Vendor value: 22Basic

Default
Double-click to open.
Vendor value: 29Basic

Bag
10 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 33No sell or sort
Fine

Default
Double-click to open.
Vendor value: 18Basic

Bag
12 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 43No sell or sort
Fine

Default
Double-click to open.
Vendor value: 29Basic

Default
Double-click to open.
Vendor value: 11Basic

Default
Double-click to open.
Vendor value: 22Basic

Default
Double-click to open.
Vendor value: 25Basic

Default
Double-click to open.
Vendor value: 7Basic

Default
Double-click to open. Finders keepers!
Basic

Default
Double-click to open.
Vendor value: 32Basic

Default
Double-click to open.
Vendor value: 29Basic

Default
Double-click to open.
Vendor value: 7Basic

Default
Double-click to open.
Vendor value: 22Basic

Default
Double-click to open.
Vendor value: 25Basic

Default
Double-click to open.
Vendor value: 29Basic

Default
Double-click to open.
Vendor value: 25Basic

Default
Double-click to open.
Vendor value: 32Basic

Default
Double-click to open.
Vendor value: 32Basic

Default
Double-click to open.
Vendor value: 29Basic

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 18Basic

Default
Double-click to open. Finders keepers!
Basic

Default
Double-click to open.
Vendor value: 25Basic

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 5Basic

Default
Double-click to open.
Vendor value: 30Basic

Default
Double-click to open.
Vendor value: 25Basic

Nourishment (30 m):
+8% Damage vs. Nightmare Court -6% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine

Nourishment (1 h):
+10% Damage vs. Demons -10% Damage from Demons +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine

Nourishment (30 m):
+8% Damage vs. Undead -6% Damage from Undead +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine

Default
Vendor value: 26Masterwork

Booze
Vendor value: 2Basic

Defense: 21
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 15
Vendor value: 9Not salvageable
Basic

Defense: 19
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 10
Vendor value: 11Not salvageable
Basic

Defense: 29
Skin: Chainmail Chestpiece
Heavy armor
Coat
Vendor value: 8Not salvageable
Basic

Defense: 23
Skin: Metal Aquabreather
Heavy armor
Helm Aquatic
Required Level: 20
Vendor value: 60Soulbound on use
Masterwork