
Weapon Strength: 135 - 149
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 16
Vendor value: 10Basic

Weapon Strength: 102 - 119
Skin: Torch
Torch
Damage type: Physical
Required Level: 4
Vendor value: 5Basic

Weapon Strength: 195 - 215
Skin: Sword
Sword
Damage type: Physical
Required Level: 28
Vendor value: 15Basic

Defense: 6
Weapon Strength: 112 - 126
Skin: Shield
Shield
Damage type: Physical
Required Level: 8
Vendor value: 7Basic

Weapon Strength: 195 - 215
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 28
Vendor value: 22Basic

Weapon Strength: 422 - 466
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 53
Vendor value: 71Fine

Weapon Strength: 474 - 524
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 59
Vendor value: 77Fine

Weapon Strength: 701 - 823
Berserker's stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 99Fine

Weapon Strength: 148 - 174
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Vendor value: 14Fine

Weapon Strength: 559 - 618
Cleric's stats:Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 68
Vendor value: 86Fine

Weapon Strength: 347 - 383
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 39
Vendor value: 56Fine

Weapon Strength: 214 - 252
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 28
Vendor value: 29Fine

Weapon Strength: 395 - 420
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 54
Vendor value: 47Fine

Weapon Strength: 494 - 546
Rampager's stats:Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 67
Vendor value: 56Fine

Weapon Strength: 182 - 201
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 19
Vendor value: 23Fine

Weapon Strength: 156 - 172
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 12
Vendor value: 17Fine

Weapon Strength: 521 - 611
Berserker's stats:Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 66
Vendor value: 56Fine

Defense: 43
Weapon Strength: 574 - 647
Berserker's stats:Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 76
Vendor value: 63Fine

Weapon Strength: 671 - 757
Berserker's stats:Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 79
Vendor value: 65Fine

Weapon Strength: 200 - 225
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 19
Vendor value: 23Fine

Weapon Strength: 602 - 665
Rampager's stats:Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 72
Vendor value: 60Fine

Weapon Strength: 521 - 553
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 63
Vendor value: 54Fine

Weapon Strength: 343 - 364
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 42
Vendor value: 39Fine

Weapon Strength: 644 - 712
Shaman's stats:Skin: Shiverpeak Spear
Harpoon
Damage type: Physical
Required Level: 76
Vendor value: 95Fine

Weapon Strength: 654 - 799
Shaman's stats:Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 90Masterwork

Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 50
Vendor value: 90Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork

Sigil
Double-click to apply to a weapon.
Required Level: 60
Vendor value: 216Exotic

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 18Rare

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Required Level: 60
Vendor value: 216Exotic

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Required Level: 60
Vendor value: 216Exotic

Sigil
Double-click to apply to a weapon.
Required Level: 60
Vendor value: 216Exotic

Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare

Sigil
Double-click to apply to a weapon.
Required Level: 60
Vendor value: 216Exotic

Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare

Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 65
Vendor value: 110Masterwork

Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 35
Vendor value: 34Fine

Crafting Material
Vendor value: 37Rare

Crafting Material
Vendor value: 42Rare

Ring
Required Level: 77
Vendor value: 284Soulbound on use
Rare

Ring
Required Level: 44
Vendor value: 120Soulbound on use
Masterwork

Amulet
Required Level: 80
Vendor value: 528Soulbound on use
Exotic

Trophy
Salvage Item
Vendor value: 14Basic

Default
Use to construct an alpha siege golem build site. The siege golem's primary function is to deal heavy damage to gates. Range 225. It is the only mobile siege weapon. Requires 100 supply to complete.
Vendor value: 1Not salvageable
Basic

Default
Use to construct an arrow cart build site. The arrow cart's primary function is to deal moderate area damage to infantry. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Masterwork

Crafting Material
Used in the crafting of weapons with +Power and +Ferocity.
Required Level: 35
Vendor value: 26Rare

Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Vitality.
Vendor value: 32Masterwork