
Crafting Material
Used in Staff crafting.
Vendor value: 8Basic

Crafting Material
Used to craft Longbows.
Vendor value: 8Basic

Crafting Material
Used to craft Hardened Leather Leggings.
Vendor value: 7Basic

Crafting Material
Refined from silver, gold, platinum, and mithrillium.
Vendor value: 80Ascended

Crafting Material
Used to craft Earrings.
Vendor value: 8Basic

Crafting Material
Used in Focus crafting.
Vendor value: 8Basic

Crafting Material
Used in the crafting of weapons with +Power and +Ferocity.
Required Level: 35
Vendor value: 17Masterwork

Crafting Material
Created from powerful magical components.
Vendor value: 80Ascended

Crafting Material
Used in Staff crafting.
Vendor value: 6Basic

Crafting Material
Used in the crafting of weapons with +Condition Damage, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 66Exotic

Crafting Material
Used to craft Thin Coats.
Vendor value: 3Basic

Crafting Material
Refined from soft wood, seasoned wood, hard wood, and elder spirit residue.
Vendor value: 80Ascended

Crafting Material
Used to craft Jewelry.
Vendor value: 5Basic

Crafting Material
Used in the crafting of weapons with +Condition Damage, +Precision, and +Toughness.
Required Level: 80
Vendor value: 66Exotic

Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 8Basic

Crafting Material
Used to craft Daggers.
Vendor value: 4Basic

Crafting Material
Used to craft Torches.
Vendor value: 4Basic

Crafting Material
Used in the crafting of armor with +Power and +Ferocity.
Vendor value: 22Masterwork

Crafting Material
Used to craft Earrings.
Vendor value: 7Basic

Crafting Material
Used to craft Bronze Coats.
Vendor value: 2Basic

Crafting Material
Used in the crafting of armor with +Condition Damage, +Precision, and +Toughness.
Required Level: 80
Vendor value: 66Exotic

Crafting Material
Used in the crafting of weapons with +Condition Damage, +Power, and +Vitality.
Required Level: 55
Vendor value: 12Fine

Crafting Material
Used to craft Orichalcum Gloves.
Vendor value: 8Basic

Crafting Material
Used to craft Thin Gloves.
Vendor value: 3Basic

Crafting Material
Used in the crafting of armor with +Precision and +Power.
Vendor value: 22Masterwork

Crafting Material
A gift used to create Mad King weapons.
Required Level: 40
Vendor value: 64Exotic

Open UI
Updated for the new year! Contains a guaranteed item, a redeemable Black Lion Statuette, and 2 common items. Each chest has a chance for an extra rare item, including exclusive skins not available anywhere else. Preview available.
Fine

Gift Box
Double-click to identify one random dye color, which can be unlocked for all of your characters or recycled at the Mystic Forge.
Basic

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Orange spectrum.
Rare

Gift Box
Double-click to identify a Common Dye from the Brown spectrum.
Fine

Gift Box
Double-click to identify a Common Dye from the Orange spectrum.
Fine

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Red spectrum.
Rare

Gift Box
Double-click to identify a Common or Uncommon Dye from the Purple spectrum.
Masterwork

Gift Box
Double-click to identify a Common or Uncommon Dye from the Red spectrum.
Masterwork

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Yellow spectrum.
Rare

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Gray spectrum.
Rare

Nourishment (30 m):
+8% Damage vs. Flame Legion -6% Damage from Flame Legion +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine

Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Power Gain Condition Damage Equal to 3% of Your Precision +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
Movement speed increased.
Utility
Required Level: 15
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Masterwork

Nourishment (30 m):
Gain Power Equal to 6% of Your Condition Damage Gain Power Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (1 h):
+10% Damage vs. Dredge -10% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine

Nourishment (1 h):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
+7% Damage vs. Ogre -4% Damage from Ogre +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine

Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
+9% Damage vs. Inquest -8% Damage from Inquest +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine

Nourishment (30 m):
Gain Concentration Equal to 3% of Your Power Gain Concentration Equal to 6% of Your Condition Damage +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (1 h):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision Gain Condition Damage Equal to 5% of Your Expertise +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine

Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (1 h):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 4% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine

Utility
The aroma of sea breezes and simpler times wafts from the bottle. Use its contents to transform into...something.
Not usable in the Mystic Forge
Not salvageable
Masterwork

Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 2% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine

Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
+9% Damage vs. Sons of Svanir -8% Damage from Sons of Svanir +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine

Utility
Double-click to transform into a Dredge Resonator.
Vendor value: 12Rare

Nourishment (1 h):
+10% Damage vs. Demons -10% Damage from Demons +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine

Utility
Double-click to transform into a Bandit Highwayman.
Vendor value: 12Rare

Nourishment (30 m):
+9% Damage vs. Flame Legion -8% Damage from Flame Legion +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine

Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine