
Weapon Strength: 381 - 405
Berserker's stats:Skin: Focus
Focus
Damage type: Physical
Required Level: 64
Vendor value: 27Basic

Weapon Strength: 176 - 215
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 9
Vendor value: 21Fine

Weapon Strength: 201 - 245
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 30Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Weapon Strength: 321 - 354
Berserker's stats:Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 56
Vendor value: 25Basic

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Weapon Strength: 195 - 215
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 28
Vendor value: 22Basic

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Defense: 16
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 12
Vendor value: 8Basic

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Defense: 7
Weapon Strength: 141 - 158
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 8
Vendor value: 13Fine

Weapon Strength: 161 - 197
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 5
Vendor value: 15Fine

Default
Double-click to drink, transforming you into the Monkey King for fifteen minutes. You will be unable to fight while transformed. Account Bound on Use
Not usable in the Mystic Forge
Not available underwater
Exotic

Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine

Crafting Material
Used to craft Brilliant Jewels.
Vendor value: 8Basic

Default
Double-click to open. Finders keepers!
Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Crafting Material
Ingredient harvested from flax nodes.
Required Level: 80
Vendor value: 9Basic

Weapon Strength: 634 - 673
Shaman's stats:Skin: Reclaimed Focus
Focus
Damage type: Choking
Required Level: 80
Vendor value: 66Fine

Default
Double-click to open.
Vendor value: 15Basic

Transmutation
Double-click to apply this look to any other focus.
Not salvageable
Masterwork

Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic

Crafting Material
Vendor value: 7Fine

Default
Double-click to open.
Vendor value: 18Basic

Weapon Strength: 275 - 322
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 39
Vendor value: 37Fine

Weapon Strength: 341 - 417
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork

Weapon Strength: 136 - 153
Skin: Mace
Mace
Damage type: Physical
Required Level: 12
Vendor value: 9Basic

Defense: 80
Rampager's stats:Skin: Rascal Gloves
Medium armor
Gloves
Required Level: 60
Vendor value: 62Fine

Weapon Strength: 120 - 141
Skin: Torch
Torch
Damage type: Physical
Required Level: 12
Vendor value: 9Basic

Weapon Strength: 129 - 151
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 5
Vendor value: 10Fine

Weapon Strength: 668 - 784
Shaman's stats:Skin: Reclaimed Pistol
Pistol
Damage type: Choking
Required Level: 80
Vendor value: 66Fine

Weapon Strength: 188 - 208
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 16
Vendor value: 30Fine

Defense: 104
Berserker's stats:Skin: Reinforced Scale Boots
Heavy armor
Boots
Required Level: 66
Vendor value: 56Fine

Weapon Strength: 336 - 395
Minor Sigil of Peril
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 82Soulbound on use
Masterwork

Defense: 18
Skin: Chain Helm
Heavy armor
Helm
Required Level: 15
Vendor value: 25Fine

Weapon Strength: 133 - 156
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 12
Vendor value: 9Basic

Weapon Strength: 149 - 168
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 6
Vendor value: 11Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Defense: 22
Skin: Country Boots
Light armor
Boots
Required Level: 18
Vendor value: 22Fine

Weapon Strength: 182 - 206
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 15
Vendor value: 20Fine

Defense: 19
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 22
Vendor value: 13Basic

Nourishment (30 m):
+30 Healing Power +5% Karma
Food
Required Level: 20
Vendor value: 14Fine

Defense: 7
Weapon Strength: 137 - 155
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 7
Vendor value: 12Fine

Weapon Strength: 330 - 365
Minor Sigil of Earth
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 33
Vendor value: 99Soulbound on use
Masterwork

Defense: 39
Skin: Swindler Gloves
Medium armor
Gloves
Required Level: 32
Vendor value: 29Fine

Weapon Strength: 115 - 130
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 4
Vendor value: 5Basic

Defense: 18
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 22
Vendor value: 16Basic

Defense: 45
Skin: Apprentice Coat
Light armor
Coat
Required Level: 22
Vendor value: 19Basic

Defense: 61
Berserker's stats:Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 66
Vendor value: 26Basic

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Weapon Strength: 168 - 205
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 7
Vendor value: 18Fine

Defense: 32
Skin: Worn Chain Legs
Heavy armor
Leggings
Required Level: 12
Vendor value: 24Fine

Weapon Strength: 601 - 734
Berserker's stats:Skin: Rifle
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 50Basic

Weapon Strength: 488 - 596
Berserker's stats:Skin: Axe
Axe
Damage type: Physical
Required Level: 76
Vendor value: 32Basic

Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 11Fine

Default
Double-click to open.
Vendor value: 15Basic

Nourishment (30 m):
+160 Condition Damage for 30 Seconds on Kill +60 Precision +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine

Defense: 14
Skin: Worn Chain Greaves
Heavy armor
Boots
Vendor value: 5Not upgradeable
Basic

Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic

Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine