
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic

Trophy
Salvage Item
Vendor value: 18Basic

Crafting Material
Used to craft Brilliant Jewels.
Vendor value: 8Basic

Crafting Material
Used to craft Bronze Helms.
Vendor value: 2Basic

Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic

Default
Double-click to open.
Vendor value: 11Basic

Default
Double-click to open.
Vendor value: 25Basic

Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic

Default
Double-click to open.
Vendor value: 22Basic

Defense: 14
Skin: Worn Chain Greaves
Heavy armor
Boots
Vendor value: 5Not upgradeable
Basic

Default
Double-click to open.
Vendor value: 32Basic

Crafting Material
Used to craft Tridents.
Vendor value: 6Basic

Trophy
Salvage Item
Vendor value: 25Basic

Default
Double-click to open.
Vendor value: 32Basic

Default
Double-click to open. Finders keepers!
Basic

Weapon Strength: 534 - 627
Berserker's stats:Skin: Pistol
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 33Basic

Nourishment (30 m):
+50 Precision +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic

Default
Double-click to open.
Vendor value: 15Basic

Booze
Vendor value: 2Basic

Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 6Basic

Trophy
Salvage Item
Vendor value: 25Basic

Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic

Default
Double-click to open. Finders keepers!
Basic

Default
Use to construct a superior shield generator build site. The generator's primary function is to project force fields in order to disrupt enemy movement and support allies. Range 3,300. Requires 50 supply to complete.
Vendor value: 1Not salvageable
Basic

Crafting Material
Used to craft Thick Helms.
Vendor value: 7Basic

Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic

Default
Double-click to open.
Vendor value: 22Basic

Nourishment (1 h):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic

Crafting Material
Used to craft Jewelry.
Vendor value: 2Basic

Default
Double-click to open.
Vendor value: 18Basic

Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic

Default
Double-click to open.
Vendor value: 15Basic

Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 8Basic

Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic

Crafting Material
Used to craft Necklaces.
Vendor value: 2Basic

Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic

Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 7Basic

Default
Double-click to open.
Vendor value: 15Basic

Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 7Basic

Default
Double-click to open.
Vendor value: 25Basic

Trophy
Salvage Item
Vendor value: 25Basic

Default
Double-click to open.
Vendor value: 7Basic

Default
Double-click to open.
Vendor value: 32Basic

Default
Double-click to open.
Vendor value: 18Basic

Default
Double-click to open.
Vendor value: 11Basic

Default
Double-click to open.
Vendor value: 10Basic

Nourishment (20 m):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic

Default
Double-click to open. Finders keepers!
Basic

Default
Double-click to open.
Vendor value: 32Basic

Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic

Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic