
Defense: 22
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 14Fine

Defense: 44
Skin: Chain Coat
Heavy armor
Coat
Required Level: 10
Vendor value: 23Fine

Defense: 38
Skin: Embroidered Coat
Light armor
Coat
Required Level: 10
Vendor value: 23Fine

Defense: 38
Skin: Embroidered Coat
Light armor
Coat
Required Level: 10
Vendor value: 23Fine

Defense: 19
Skin: Seeker Boots
Medium armor
Boots
Required Level: 10
Vendor value: 15Fine

Defense: 19
Skin: Seeker Boots
Medium armor
Boots
Required Level: 10
Vendor value: 15Fine

Defense: 41
Skin: Seeker Coat
Medium armor
Coat
Required Level: 10
Vendor value: 23Fine

Defense: 41
Skin: Seeker Coat
Medium armor
Coat
Required Level: 10
Vendor value: 23Fine

Defense: 19
Skin: Seeker Gloves
Medium armor
Gloves
Required Level: 10
Vendor value: 14Fine

Defense: 19
Skin: Seeker Gloves
Medium armor
Gloves
Required Level: 10
Vendor value: 14Fine

Defense: 27
Skin: Seeker Pants
Medium armor
Leggings
Required Level: 10
Vendor value: 21Fine

Defense: 27
Skin: Seeker Pants
Medium armor
Leggings
Required Level: 10
Vendor value: 21Fine

Defense: 27
Skin: Seeker Pants
Medium armor
Leggings
Required Level: 10
Vendor value: 21Fine

Defense: 41
Skin: Seeker Coat
Medium armor
Coat
Required Level: 10
Vendor value: 23Fine

Defense: 19
Skin: Seeker Gloves
Medium armor
Gloves
Required Level: 10
Vendor value: 14Fine

Defense: 19
Skin: Seeker Boots
Medium armor
Boots
Required Level: 10
Vendor value: 15Fine

Turquoise Pebble
Ring
Required Level: 10
Vendor value: 23Fine

Garnet Pebble
Accessory
Required Level: 10
Vendor value: 19Fine

Garnet Pebble
Ring
Required Level: 10
Vendor value: 23Fine

Turquoise Pebble
Accessory
Required Level: 10
Vendor value: 19Fine

Amber Pebble
Accessory
Required Level: 10
Vendor value: 19Fine

Amber Pebble
Ring
Required Level: 10
Vendor value: 23Fine

Weapon Strength: 118 - 131
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic

Defense: 6
Weapon Strength: 117 - 132
Skin: Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic

Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic

Weapon Strength: 131 - 145
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic

Weapon Strength: 131 - 145
Skin: Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic

Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine

Nourishment (30 m):
+3% Damage vs. Halloween Creatures +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine

Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Crafting Material
Used in the crafting of underwater weapons with the potential to become Legend.
Required Level: 10
Vendor value: 15Exotic

Default
Double-click to become a young karka for 5 minutes.
Required Level: 10
Vendor value: 45Not salvageable
Not available underwater
Rare

Nourishment (30 m):
+40 Power for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic

Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic

Nourishment (30 m):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic

Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic

Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic

Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (1 h):
+12 vitality
Food
Required Level: 10
Vendor value: 5Basic

Nourishment (30 m):
20% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 4Basic

Nourishment (30 m):
+3% Poison Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
+3% Chill Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic

Nourishment (30 m):
20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 10
Vendor value: 5Basic

Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
8% Chance to Gain Might on Critical Hit during the Day +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine