
Crafting Material
Used in the crafting of weapons with +Healing Power.
Required Level: 15
Vendor value: 5Fine

Default
Use to construct a flame ram build site. The flame ram's primary function is to deal heavy damage to gates. Unable to damage walls. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic

Default
Use to construct an arrow cart build site. The arrow cart's primary function is to deal moderate area damage to infantry. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic

Crafting Material
Used in the crafting of weapons with +Expertise.
Required Level: 15
Vendor value: 5Fine

Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine

Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic

Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic

Crafting Material
Used in the crafting of weapons with +Vitality.
Required Level: 10
Vendor value: 4Fine

Crafting Material
Used to craft Linen Coats.
Vendor value: 6Basic

Crafting Material
Vendor value: 6Fine

Crafting Material
Vendor value: 3Fine

Crafting Material
Vendor value: 3Fine

Crafting Material
Vendor value: 3Fine

Nourishment (30 m):
+5% Damage vs. Krait +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine

Nourishment (15 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine

Crafting Material
Used to craft Hardened Leather Helms.
Vendor value: 7Basic

Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic

Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine

Nourishment (30 m):
20% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine

Nourishment (30 m):
Gain Health Every Second +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 20Fine

Nourishment (30 m):
+20 Ferocity Day: 14% Chance to Burn on Critical Hit Night: 14% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine

Nourishment (30 m):
26% Magic Find +60 Power +10% Experience from Kills
Food
Required Level: 70
Vendor value: 15Fine

Nourishment (30 m):
18% Magic Find +40 Power +10% Experience from Kills
Food
Required Level: 35
Vendor value: 10Fine

Nourishment (30 m):
40% Chance to Steal Life on Critical Hit +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine

Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic

Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic

Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic

Crafting Material
Used with Copper Ore to refine Bronze Ingots. Can be purchased from Master Craftsmen.
Vendor value: 1Basic

Default
Double-click to transform into an Ice Elemental.
Vendor value: 256Not salvageable
Not upgradeable
Not available underwater
Exotic

Default
Use to construct a trebuchet build site. The trebuchet's primary function is to deal heavy area damage to walls, or moderate damage to gates. Range 10,000. Requires 100 supply to complete.
Vendor value: 1Not salvageable
Basic

Trophy
The Order of Whispers can use this key to hamper Inquest efforts in this area.
Vendor value: 2Basic

Crafting Recipe
A recipe to make a Sinister Draconic Coat.
Vendor value: 132Not salvageable
Exotic

Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic

Crafting Recipe
A recipe to make a Charged Ambrite Orichalcum Amulet.
Vendor value: 132Not salvageable
Exotic

Default
Double-click to transform for 15 minutes. You will be unable to fight while transformed.
Not usable in the Mystic Forge
Not available underwater
Rare

Crafting Recipe
A recipe to make a Sinister Pearl Sabre.
Vendor value: 132Not salvageable
Exotic

Crafting Recipe
A recipe to make a Charged Ambrite Orichalcum Ring.
Vendor value: 132Not salvageable
Exotic

Crafting Recipe
Double-click to learn this sigil recipe.
Vendor value: 1Not salvageable
Exotic

Crafting Material
Vendor value: 1Basic

Nourishment (15 m):
+12 Ferocity +10% Experience from kills
Food
Required Level: 10
Vendor value: 10Fine

Crafting Material
Used to craft Hardened Leather Gloves.
Vendor value: 7Basic

Crafting Material
Used to craft gossamer coats.
Vendor value: 8Basic

Crafting Material
Used to craft Gossamer Gloves.
Vendor value: 8Basic

Crafting Material
Used to craft Gossamer Shoulders.
Vendor value: 8Basic

Crafting Material
Used to craft Gossamer Leggings.
Vendor value: 8Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Nourishment (30 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (15 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Crafting Material
Ingredient
Required Level: 15
Vendor value: 3Basic

Nourishment (30 m):
30% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine

Nourishment (30 m):
+50 Vitality +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine

Nourishment (30 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine

Nourishment (30 m):
+10% Poison Duration +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine

Nourishment (30 m):
+60% Downed Health +10% Damage While Downed +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine

Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine

Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine

Nourishment (30 m):
-36% Incoming Stun Duration +60 Toughness +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine

Nourishment (30 m):
36% Chance to Gain Might on Critical Hit during the Day 36% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine